As i continue to re-spawn all these dungeons and try to make new quest via Xml I'm curious about a few things. I really wanted to create a server in which it is difficult to progress but not impossible. Where a character would really have to want something to go get it. Or grab a couple friends to try and find an item or fight a boss. All the while not making it too difficult that someone couldn't find places in the world where they could solo quest/kill etc. And i wanted there to be a reason, at least one, that a person goes in to a dungeon. With this come some struggles, so my question is, how does everyone else keep things new? Or bring attention to older dungeons that may have been forgotten. Id like to hear some other shard owners experience in this struggle.