Legnes submitted a new resource:

UOFiddler 4.9.12 (for animation creators) - Convenient version for creating your own animation

Version 4.9.12 (for animation creators)
- Added man body to fix item animation
- Fixed export of standard animation (bmp/tiff)
View attachment 20330

Version 4.9.12
- Added search items on Dress tab.

Version 4.9.11
- Added "Show Free Slots" option to Land Tiles tab.
- Added "Show Free Slots" option to Textures tab.

Version 4.9.10
- Send item plug-in should now register itself only once and not twice.
- Send item to client plug-in should work with ClassicUO (thanks to Xuri)...

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hello there is an exception error when tried to start.

Could not load file or assembly 'System.Resources.Extensions, Version=, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51' or one of its dependencies. The located assembly's manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)

   at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMarkHandle stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName, ObjectHandleOnStack type)
   at System.RuntimeTypeHandle.GetTypeByName(String name, Boolean throwOnError, Boolean ignoreCase, Boolean reflectionOnly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean loadTypeFromPartialName)
   at System.Type.GetType(String typeName, Boolean throwOnError)
   at System.Resources.ManifestBasedResourceGroveler.CreateResourceSet(Stream store, Assembly assembly)
   at System.Resources.ManifestBasedResourceGroveler.GrovelForResourceSet(CultureInfo culture, Dictionary`2 localResourceSets, Boolean tryParents, Boolean createIfNotExists, StackCrawlMark& stackMark)
   at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo requestedCulture, Boolean createIfNotExists, Boolean tryParents, StackCrawlMark& stackMark)
   at System.Resources.ResourceManager.InternalGetResourceSet(CultureInfo culture, Boolean createIfNotExists, Boolean tryParents)
   at System.Resources.ResourceManager.GetObject(String name, CultureInfo culture, Boolean wrapUnmanagedMemStream)
   at UoFiddler.Controls.UserControls.HuesControl.InitializeComponent()
   at UoFiddler.Controls.UserControls.HuesControl..ctor()
   at UoFiddler.Forms.MainForm.InitializeComponent()
   at UoFiddler.Forms.MainForm..ctor()
   at UoFiddler.FiddlerAppContext..ctor(ILogger logger)
   at UoFiddler.Program.Main()
now its working man. but man body addition for player equip its crashing like this when try to show man body it's not coming on screen and try to change frame fiddler is crashing like i said.

anyway i'm gonna try then report you back about new assets.

thanks for good work.