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Academic Bookcase 2015-01-23

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Here is a working Academic Bookcase. It changes appearance when it's full/empty. This version only holds books, not sure if this is the intent on BroadSword shards.

Details: http://www.uoguide.com/Academic_Bookcase

Code:
//StealableArtifactSpawner.cs edit
// Taken from this post http://servuo.com/archive/osi-stealables-update.200/
// UPDATED OSI STEALABLES
// - Artifact Rarity 8 (3 might be to many for a shard with not alot of players)
            new StealableEntry(Map.Malas, new Point3D(168, 1609, 0), 9216, 13824, typeof(AcademicBooksArtifact)),              // Bedlam stealables
            new StealableEntry(Map.Malas, new Point3D(165, 1650, 0), 9216, 13824, typeof(AcademicBooksArtifact)),              // Bedlam stealables
            new StealableEntry(Map.Malas, new Point3D(85, 1644, 20), 9216, 13824, typeof(AcademicBooksArtifact)),              // Bedlam stealables
 
//DefCarpentry.cs edit.
 
index = AddCraft(typeof(AcademicBookCase), 1044292, 1071213, 60.0, 85.0, typeof(Log), 1044041, 25, 1044351);
                AddRes(index, typeof(AcademicBooksArtifact), 1071202, 1, 1044253);
Author
RedBeard
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  1. Fixed AcademicBookCase.cs

    *Update* I notice and fixed 2 problems: 1. no sound on drop and 2. wouldn't allow more books to...
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