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Halloween Event Halloween Event 1.2

Events, Holiday, Halloween

  1. RedBeard
    Origins 1st and 2nd Halloween Event

    Halloween 2006-2007

    The Grim Reaper and his minions attack the cemetaries across Britannia!

    Grim Reaper:
    Boss creature that drops Cursed Doom Artifacts.
    -Weapon Abilities: [Random]
    *Bleed Attack
    *Paralyzing Blow
    *Mortal Strike
    *Crushing Blow
    *WhirlWind Attack
    -Special Abilities:
    *Teleports Magic Casters & Ranged attackers to his location
    and poisons them with Lethal Poison.
    *Mass Curses all Players & Pets within 15 tile radius
    *[Detect Hidden] Reveals players trying to stealth and teleports to there location

    -Combat Behavior:
    *Will haunt players, chasing them quickly until death or until they lose the target
    *Grim Reaper returns to the graveyard he spawned in when his health drops to
    33% or his prey is dead or loses sight of his target.

    -Adjustable Difficulties without altering stats:
    *To make this guy tougher you can allow him to replenish hits on returning to
    the cemetary. [find this in the OnThink method]

    this.Hits += 1000; //1000 health replenished

    *You may also give him an improved Hit Point Regeneration while he is in the cemetary boundaries, by adding this to RegenRates.cs

    #region Grim Reaper
    if ((from.Region.IsPartOf(typeof(Regions.CemetaryRegion)) && from is GrimReaper))
    points += 250;
    #endregion

    *Considering how effective pets are in the follow sections:
    -[Immune to pets] choose what damage if any pets can inflict
    -[Turn Pets Wild] determine if Grim Reaper can turn pets back to wild creatures
    -[Turn Pets against their Masters] Grim Reaper makes pet attack their masters
    -[Overrides] IsScaryToPets set to true or false. Determine if pets will attack the
    Grim Reaper or not.

    public override bool IsScaryToPets { get { return false; } }

    Minions:
    Grim Reapers minions consists of regular cemetary denizens, however, these have red colored
    names. They also drop two unique items offered in orange or black hue:
    - Twilight Lantern (spell channeling lantern)
    - Ghoul Statuette (makes Ghouls sounds when turn on and locked down)


    This event works like an Invasion broadcasting messages every 15 minutes
    once a Grim Reaper is spawned in any one of Britannia's cemetaries (except Nujelm).

    Spawners are setup like mini-champs, once enough minions are destroyed Grim Reaper will appear.

    This is pretty much drag & drop with the exception of:
    -You must add the cemetary regions in your Regions.xml under both Felucca and Trammel
    if you are offering the event on both facets.
    -Find the CemetaryRegion.cs and determine if you wish the cemetaries to always be set for
    night time (default) I did this so players can make use of their new Twilight Lanterns
    throughout the event
    -Determine if you wish to increase Grim Reapers health regeneration while in a cemetary
    region (as mentioned above)

    1. Drop 'Spawns' & 'Scripts' folders into your servers root directory
    2. Check the _Distros Edits folder for additions or changes that apply
    3. Edit sections in GrimReaper.cs to your taste (mentioned above)
    4. Load Spawners and disable normal cemetary spawners

    Load the spawners:

    In Game type:
    [XmlSpawnerLoad Spawns/Grim_Reaper_Event.xml
    and/or
    [XmlSpawnerLoad Spawns/Grim_Reaper_Event_Trammel.xml

Recent Updates

  1. Halloween Event 1.2
  2. Halloween Event 1.0
  3. Halloween Event Updated

Recent Reviews

  1. Shazzy
    Shazzy
    5/5,
    Version: 2016-09-10
    Very nice job, looking forward to getting this in and running!