Crafted Food Decay

Crafted Food Decay 1.0.0.3

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Requirements
57+
Crafted Food Decay


This passive system will decay player crafted food over time!

Default for each decay is 7 days!

(top of script)

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Decay Sequence

Decay will effect food quality (low<Reg<Exp) first,
Once food is low quality,
fill factor (#--) will reduce!

Once fill factor reaches 0, it'll have a 10% chance to be infected by a parasite!

(Changes to orange hue)

Once a parasite sets in, the food becomes poisonous to eat!
It'll also become increasing more poisonous overtime!

(Changes to green hues as poison builds up)

Luck Bonus - Special

When players fill up on exceptional food, they will get a luck bonus!
Wares off when they are hungry again!

*Part of the
<Keep Toons from Starving - Campaign> lol!
Author
Wilson
Downloads
16
Views
366
First release
Last update
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More resources from Wilson

Latest Updates

  1. Major Update

    Added Luck Bonus - This bonus will only trigger if they eat exceptional food to fill them up, it...
  2. Bug Fix

    Fixed Potential Load Error, if you experience this error, just delete the LastDecay file from...
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