- Requirements
- 57+
Crafted Food Decay
This passive system will decay player crafted food over time!
Default for each decay is 7 days!
(top of script)
Decay Sequence
Decay will effect food quality (low<Reg<Exp) first,
Once food is low quality,
fill factor (#--) will reduce!
Once fill factor reaches 0, it'll have a 10% chance to be infected by a parasite!
(Changes to orange hue)
Once a parasite sets in, the food becomes poisonous to eat!
It'll also become increasing more poisonous overtime!
(Changes to green hues as poison builds up)
Luck Bonus - Special
When players fill up on exceptional food, they will get a luck bonus!
Wares off when they are hungry again!
*Part of the <Keep Toons from Starving - Campaign> lol!
This passive system will decay player crafted food over time!
Default for each decay is 7 days!
(top of script)
Decay Sequence
Decay will effect food quality (low<Reg<Exp) first,
Once food is low quality,
fill factor (#--) will reduce!
Once fill factor reaches 0, it'll have a 10% chance to be infected by a parasite!
(Changes to orange hue)
Once a parasite sets in, the food becomes poisonous to eat!
It'll also become increasing more poisonous overtime!
(Changes to green hues as poison builds up)
Luck Bonus - Special
When players fill up on exceptional food, they will get a luck bonus!
Wares off when they are hungry again!
*Part of the <Keep Toons from Starving - Campaign> lol!