Put "HKGangSpawn" on a spawner and it will spawn a gang of pkers that
what they do:
- target a player from 200 tiles away (adjustable).
- Hunt you down if you try to hide
- loot player corpse
- stay near corpse for set amount of time for chance of a rez kill
- eventually attempt to return back home (or find new target)
- Players gain Justice points for killing them
spawns a leader (warrior type)
and a chance for warrior or mage types up to 4 members
My additions to this:
Warrior types can self heal with bandages
Mage types can now use detect hidden (scripted with reveal spell animation)
to find stealthing players trying to evade.