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  1. arielgomesb

    need help to conver my atual playermobile to the svn one

    edited areas #region Forged Metal private bool m_ForgedMetalOfArtifactsActive; public bool ForgedMetalOfArtifactsActive { get { return m_ForgedMetalOfArtifactsActive; } set { m_ForgedMetalOfArtifactsActive = value; //TODO: ativa ou desativa o buff, verificar se existe...
  2. arielgomesb

    need help to conver my atual playermobile to the svn one

    I did some edits in my playermobile over a year ago, but now, i´m trying fix it to atual svn, have any way to i force a change in my server to make the switch looks like the original one? like that: #region Header // ********** // ServUO - PlayerMobile.cs // ********** #endregion #region...
  3. arielgomesb

    I rly don't know more what try

    I'm trying update my server, my last update wat in 2017 november, i update to last servuo repo, but now a lot of items got serialize problems World: Loading...An error was encountered while loading a saved object - Type: Server.Items.BoneArms - Serial: 0x40053E56 Delete the object? (y/n)...
  4. arielgomesb

    [global interface where item

    ty Voxpire worked like a charm.
  5. arielgomesb

    [global interface where item

    I tried, at least with the serial i get on [props don't work
  6. arielgomesb

    [global interface where item

    i usually did search with [global interface where item serial == (serial) it return Unable to convert string into server.serial I'm doing something wrong?
  7. arielgomesb

    Does we have any documentation about firewall?

    I asked, because the myuo system for example, so it's only 80/8080 and 2593?
  8. arielgomesb

    Does we have any documentation about firewall?

    wich tcp and udp ports servuo need to work In and out? I think it can be a good thing to us have on servuo folder :p
  9. arielgomesb

    how to implement conpvp as osi?

    Do you mind in share? or have any idea if servuo team will develop the osi arena system?
  10. arielgomesb

    how to implement conpvp as osi?

    if anyone want info about the conpvp system https://uo.com/wiki/ultima-online-wiki/combat/player-v-player-arenas/
  11. arielgomesb

    how to implement conpvp as osi?

    the system look allready implanted in some areas of servuo, but isn't [on] by default scripts/services/conpvp , but need a lot of setup of the arenas and such. have one arena in occlo for example, but i don't have much info now, whe i was a player i didn't had much time to test this feature.
  12. arielgomesb

    how to implement conpvp as osi?

    is the arena system. have some arenas in the world where player fight win points, have a scoreboard
  13. arielgomesb

    how to implement conpvp as osi?

    have any tutorial? or maybe a video *-*?
  14. arielgomesb

    i'm with a problem with sayto in some scripts

    I tried update the scripts with less effort (just did a replace now 2 scripts are with some strange errors on sayto: Basevendor.cs CS1502: Line 1154: The best overloaded method match for 'Server.Mobile.SayTo(Server.Mobile, int, string)' has some invalid arguments CS1503: Line 1154...
  15. arielgomesb

    Some systems (new systems) doesn't have load/unload

    on old patches of servuo all added systems have a generate and remove command, to owners use, when the system got a major change, or if they want custom the server to remove or add some system. Some examples: GenGauntlet and DeleteGauntlet SetupDespise and DeleteDespise but some new systems...
  16. arielgomesb

    UO Custom Script Sugestion

    This way players will farm token afk, so isn't a good idea, my idea is make teh player log once a day to play, then get awarded.
  17. arielgomesb

    UO Custom Script Sugestion

    its a very good idea too.
  18. arielgomesb

    UO Custom Script Sugestion

    I was thinking in a script to suggest, and maybe someone wich liked can script for us haha Maybe a system like cellphone games each day in sequence a player log on shard and stay online for example 15 minutes he win a prize, after a week win a bigger prize, then reset.
  19. arielgomesb

    Bug crash players (not server)

    this bug is very real and very easy to reproduce, just make a msg spam using any trick (share guild or party target, spam ascii chars in msg, and such) on real uo you can't spam that fast, because the way osi work with packets. my fix, just "block" players to send 10 lines in 0.1s i think 1msg...
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