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  1. DelBoy

    Rideable Tigers with Tiger Fur Loot

    I found out why they weren't loreable anymore, I had to edit the bodytable.cfg and add to the end 1254 Animal #Tiger 1255 Animal #Tiger I also added this to the end of shrink.cfg 1254 0x9844 # Tiger 1255 0x9844 # Tiger Edited the overview with the above information
  2. DelBoy

    Rideable Tigers with Tiger Fur Loot

    Thanks, if I can find what I did to break it I will let you know :confused:
  3. DelBoy

    Vita Nex Core

    So glad I found this forum, with people just like me :)
  4. DelBoy

    Rideable Tigers with Tiger Fur Loot

    ok so I changed something (actually changed a lot trying to get owltr to work) and now I can't lore them, I get a message saying they are not an animal o_O were you ever able to lore yours?
  5. DelBoy

    Rideable Tigers with Tiger Fur Loot

    lol yup thats why I suggested changing the chance of a white tiger if you want more of them
  6. DelBoy

    Rideable Tigers with Tiger Fur Loot

    I can lore them ok, and both the different mount ID's are in there switch (Utility.Random(2)) { case 0: { BodyValue = 1254; ItemID = 16071; //male break...
  7. DelBoy

    Few issues with my first script (rideable tiger)

    I had already added the tigers to the bodyTable as they weren't in mine and I had 0x9844 in the shrink.cfg, I just changed it to 0x4E7 but still no joy :(
  8. DelBoy

    Few issues with my first script (rideable tiger)

    Yeah I haven't found a download for that yet, still trying to transfer all my old scripts over, I just added it to try and work out the statue thing
  9. DelBoy

    Few issues with my first script (rideable tiger)

    Maybe thats my problem I didn't do any distro edits, apart from dropping shrink.cfg into the Data folder, although it shrinks everything like its supposed to.
  10. DelBoy

    Few issues with my first script (rideable tiger)

    No I haven't yet, my servers not even up atm too busy in vs2013, I will have a look at it though next time I start the server
  11. DelBoy

    Few issues with my first script (rideable tiger)

    Ronins one, although I'm not sure its installed correctly as it says using CustomsFramework.Systems.ShrinkSystem; and there is no shrink system in customsframework.systems
  12. DelBoy

    Few issues with my first script (rideable tiger)

    Thanks I was going to make it so it would make all clothing slot items but figured it would be a bit OTT so making just fur items made more sense. I'm still trying to figure out how to get the shrunk tiger into a tiger and not a ball :confused: Hopefully by the time I work it out I will have...
  13. DelBoy

    Few issues with my first script (rideable tiger)

    Thanks Added to the archive :)
  14. DelBoy

    Rideable Tigers with Tiger Fur Loot

    DelBoy submitted a new resource: Rideable Tigers with Tiger Fur Loot - Rideable Tigers with Tiger Fur Loot Read more about this resource...
  15. DelBoy

    Rideable Tigers with Tiger Fur Loot 1.0

    Add tigers to your server, they spawn in two normal colours with a very small chance of spawning a white tiger. They have a small chance to drop Tiger Fur which when clicked by a legendary tailor produces either a fur cape, fur boots or a gargish sash (easy to comment out if you don't have...
  16. DelBoy

    Few issues with my first script (rideable tiger)

    Just one more thing and its all done :) on line 43 after clicking on the fur it removes it from the pack, so I have had to add a new one to the pack how do I fix that? using System; using Server; namespace Server.Items { public class TigerFur : Item { [Constructable]...
  17. DelBoy

    Few issues with my first script (rideable tiger)

    Awesome it works :D
  18. DelBoy

    Few issues with my first script (rideable tiger)

    OK I'm stuck been trying to solve this for hours, I have two versions of this script one(TigerFurBoots) shows the skill mod but won't take it over the skill cap, the other(TigerFurBoots1) doesn't show the skill mod but will take it over the skill cap, how do I get it to show the skill mod and...
  19. DelBoy

    Few issues with my first script (rideable tiger)

    I intend to, I'm just working on the loot drop for it, hopefully you and others will like it, I may need more help soon though, probably tomorrow as I have been up for nearly 24 hours lol, my first script is turning quite complicated
  20. DelBoy

    Few issues with my first script (rideable tiger)

    hmm :confused: so if I wanted to get a value between 1 and 10 would this work or is it going to return 1-9? int value = Utility.RandomMinMax( 1, 10 ) sorry I'm new to C# and I forgot the [ code ] tags last time and only put one value in :rolleyes: Thanks for your help
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