Search results

  1. dragon slayer2

    Houses and Spawns

    So I been trying for the last month or so to recreate UO House system that uo emus has never implanted. On Uo Shards the more items or houses around a spawn will make it spawn less monsters or animals this has been since the start of uo it has been around I think that is something uo emus needs...
  2. dragon slayer2

    EC ServUo Test Center

    Norman has be kind enough to host Servuo Ec test Center for us any one like to join it ip 158.69.221.64 port 2593 Use the uo sa loader.
  3. dragon slayer2

    Coding with Curly brackets

    so after reading lots of forums and books. I learned Curly brackets is a option. But most programmers say use curly brackets because this can prevent bugs or errors in code also make it easy to read for other programmers. So after a week reading about it I say its best choice to always use curly...
  4. dragon slayer2

    Kinda excited for pub 92 UO

    Well im really excited about publish 92 at uo.com http://uo.com/publish-92-highlights/ Baby Tigers Banana piles T-Rex all time couldnt wait for plus i heard many many more things coming.
  5. dragon slayer2

    XML and double projects

    Okay servuo i think alreaDY DEFINES paragons.cs if not i have it i can put on repo but we are stil calling a lot of xml code to define systems LIKE paragons. I am working on redefining it so paragons is handles though paragon.cs and not in xml. any thoughts on this also i think a lot of xml...
  6. dragon slayer2

    Dardens Armor TOL

    dragon slayer2 submitted a new resource: Dardens Armor TOL - Dardens from TOL Read more about this resource...
  7. dragon slayer2

    Alorons Armor TOL

    dragon slayer2 submitted a new resource: Alorons Armor TOL - Alorons Armor from TOL Read more about this resource...
  8. dragon slayer2

    TOL Artifacts

    dragon slayer2 submitted a new resource: TOL Artifacts - Artifacts from TOL just drag and drop Read more about this resource...
  9. dragon slayer2

    Idea for ServUo

    I already did the config work for my shard but I want to see what others thank about it. How many would like teleport system that did not use items but ran off code with all the same features? I have this implanted in my shard and it works really well and I think its nice to make fast...
  10. dragon slayer2

    Guardregion.cs change

    dragon slayer2 submitted a new resource: Guardregion.cs change - Added IPooledEnumerable Read more about this resource...
  11. dragon slayer2

    WeakEntityCollection

    Okay so I decided to check this new system out and I been updating my shard to use it but. I ran into a problem or more less misunderstanding of the system. Am I doing this correctly? public static void PutSpawner(Spawner s, Point3D loc, Map map) { string name =...
  12. dragon slayer2

    item.cs still using old object m_Parent;

    subject says it all I decided to go ahead update my items.cs using new public IEntity m_Parent; just wander why servuo hasn't done this with all of its core updates.
  13. dragon slayer2

    npcs speeds

    So I just happen to notice on UO shards that npcs will move slower with more damage done to them. I know on runuo or other emus this is not the case they always move same speed no matter how much damage is done to them. so I am wander is there a way to change npc speeds as they get damaged...
  14. dragon slayer2

    TOL INFO

    dragon turtle hatchling A Greater Phoenix a wild tiger an infernus a myrmidex drone cordee the jukari warrior an allosaurus a najasaurus a gallusaurus a dragon turtle info on dragon turtle champ The Dragon Turtle Eggs do not drop yet off of the Dragon Turtle champion, but according to Kyronix...
  15. dragon slayer2

    TOL Artifacts

    dragon slayer2 submitted a new resource: TOL Artifacts - Artifacts Read more about this resource...
  16. dragon slayer2

    Questions on the GitHub Changes

    I have noticed you guys have converted the gumps back to the runuo ones. and I have seen something else converted back to runuo. My Question is Why the change back.
  17. dragon slayer2

    how to use gump ids

    I wanted to know how to use this gumps from this page http://ruosi.org/gumpguide/index.xml#top I know how to make a gump but not sure how to use this ids he has listed
  18. dragon slayer2

    disable renaming

    I would like to disable the pet health bar from being able to rename the pet how do I do this? so its like every other creature
  19. dragon slayer2

    Party at the backroom

    yep lets party and have beer I feel proper that way since my thread got locked for not threaten any one LOL
  20. dragon slayer2

    New Emu

    There has been New UO Emu being created I found out the other day its not just a paper emu like most that pop up with a name change. I was reading this emu has changed every aspect of the code. By fixing bugs that other emus have just pushed off. also Added Missing features other emus have not...
Back