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Plant Harvesting System 2.0 2016-01-01

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Kilra Yan

Squire
Aug 26, 2015
278
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36
Kilra Yan submitted a new resource:

Plant Harvesting System 2.0 - gardening harvesting plants farming

I am not taking credit for this, I am sharing a work that seemed like a good improvement for anyone.
The only issue about the system is that is partial, it means only 1 seed may be planted.
Seems like other ones could be easily scripted for anyone who has enough time to spend over.

(Plant Harvesting v.2.0) By: Gametec (A.A.S.R) [Last Updated: 09/27/2014]

Before I Begin I just want to say that his release is just a test-run. This system works 100%. I've been testing this all weekend....
Read more about this resource...
 
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gametec

Diamond Donator
Feb 5, 2014
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Untitled
Wow... here's a system I didn't think would make ServUO because it was just a test run. Okay well for those wondering I have not updated this system because I got side-tracked on other projects. If this system gets more than 20 downloads, I will devote some time and add more seeds. I don't really have a server up and running at the moment due to a hardware issue on my end so I will most likely need someone to test out the new seeds if you want to have them. This system is easy to customize but requires custom graphics. If you don't know how to insert graphics then you can use the default ones, but finding 3 stages to any plant growth is very difficult in the art.mul. This (the seeds) will only work with Furrows; they will not work on planters or dirt patches.

Here's a thought for the allow cactus I just thought of... Give the blades healing properties to stop infection. Aloe in real life has healing properties which help with burns and cuts. The same thing can be applied to UO.
 

Kilra Yan

Squire
Aug 26, 2015
278
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this job is one of the best idea to evolve ultima online, I wish like it could be apply for EC too...
 

gametec

Diamond Donator
Feb 5, 2014
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this job is one of the best idea to evolve ultima online, I wish like it could be apply for EC too...
I don't know why it wouldn't work for EC. It's RunUO compatible so it should work with both versions of the client. If not then the packet information needs to be changed in the scripts, if any. That would be the only invisible wall keeping it from working.
 

Kilra Yan

Squire
Aug 26, 2015
278
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I don't know why it wouldn't work for EC. It's RunUO compatible so it should work with both versions of the client. If not then the packet information needs to be changed in the scripts, if any. That would be the only invisible wall keeping it from working.
You mentioned art.mul (custom graphic) which I dont know how to edit for EC version. That's the main issue.
 

gametec

Diamond Donator
Feb 5, 2014
373
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You'll need to unpack the .uop file that contains the art using a .uop to .mul tool and then edit the art.mul like you normally would with UOFiddler. Once complete you're going to need a .mul to .uop tool to pack up the changes back into .uop format for the EC to read them.
 

Kilra Yan

Squire
Aug 26, 2015
278
18
18
36
Already tryed previously using uofiddler in order to apply the graphic effect on trees chops for ec client, the resource you posted some months ago
 

gametec

Diamond Donator
Feb 5, 2014
373
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Untitled
Well as far as I know it should work. I don't use the enhanced client. I use the classic client with UltimaXNA.... the process should work for both clients but then from what I've heard the EC uses different .uop formats than the CC. I would venture to say that at some point I will come up with a .uop converter for the map creator that will be able to convert EC worlds to mul and back and forth. Until then I don't really know what to tell you. I'm honestly not a fan of the Enhanced Client. I think it was a waste of money for EA to develop and honestly it really didn't improve anything. The UI is different and the graphics are the same for the most part. I don't really see an upside besides the fact that it's different. To me it's a headache because so many people are using it. I'm still trying to figure out why people can log into custom maps converted from mul to uop on the EC but when they go to the facet its all black; especially when the server and the game files are identical.
 

Kilra Yan

Squire
Aug 26, 2015
278
18
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36
Exactly that what i was meaning about the difficulties in developing the ec graphic. Btw It is a matter of tastes about it. Someone like it maybe someone else is more traditional. Personally I see it as a step forward.
 

Joshua

Knight
Sep 13, 2014
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Bountiful, Utah
Shard Name
My Own Shard
I would like to download the system however it kicks back an error stating I do not have permission. More then 20 downloads, adding more seeds? :p)
 
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Dungeon

Citizen
May 7, 2017
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so does this allow one to plant say cabbage, carrots, cotton, flax, turnips, corn, wheat, and or many other things that used to traditionally grown in the pol95 fields? have been wanting to get my hands on a similar system for some time. i cant get the download link on this to work to see what the planted stuff looks like. hoping its not like a carrot laying on its side or something? actually looks like something growing in the field? also can it be made to work in dirt if say it was tiled up like a static house with knife static housing? i could tile one of my pub fields i think with that setup i think.
 

gametec

Diamond Donator
Feb 5, 2014
373
76
28
Shard Name
Untitled
Well considering I released this system initially... I can say that it hasn’t been updated to work with ServUO.

Yes you can grow just about any crop you can script. Each crop needs 3 graphics... sapling, midgrowth, and fullgrown. If you want to replace the dead plant graphic you can as well in addition to.

this system is identical to my Drug Harvesting System as well and can compliment other systems that have to do with health and siciness.

any questions regarding this system can be answered via pm. Thank you.
 
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Exale

Squire
Mar 2, 2014
240
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39
Wisconsin
Shard Name
Mystical Nights
Well considering I released this system initially... I can say that it hasn’t been updated to work with ServUO.

Yes you can grow just about any crop you can script. Each crop needs 3 graphics... sapling, midgrowth, and fullgrown. If you want to replace the dead plant graphic you can as well in addition to.

this system is identical to my Drug Harvesting System as well and can compliment other systems that have to do with health and siciness.

any questions regarding this system can be answered via pm. Thank you.
Any chance you can upload a copy since the download link that the original poster shared doesn't work?