gump

  1. Voxpire

    Gumps SuperGump Ticking Clock

    This complete snippet serves as a short tutorial and template for developing VitaNex' SuperGumps. If you just want to implement a gump with a clock, like the one in the icon, you can use the AnalogClock gump that is provided by VitaNex. This ImageClockGump makes use of the AddImageTime control...
  2. derekwsparks

    Paperdoll Border Graphic

    I am trying to replace the paperdoll border graphics to the ones attached below. They are the same ones the shard Grimmwold used before they shut down. I have UOFiddler, MULPatcher but am getting a little confused on the entire process of replacing the gumps and making the changes actually...
  3. UO-Orion

    Gump Tooltip help

    So I have a "Stabled Pet List gump" (see screenshot below) that I used the AddMobileProperty(pet) method to make a tooltip appear when hovering over the pet image tile button. I've also tried the AddTooltip(...) method which works if I give it a cliloc, but not if I give it a string (even though...
  4. Hammerhand

    Davie's Locker gump redux

    I never really cared for the Davie's Locker gump in regards to the coordinates, so I decided to try to make some changes. So far, things have worked out (after doing a bit of shuffling). The only issues I'm having is getting the SOS's to show Ancient. Because of the gump art itself, I was...
  5. TheArt

    Tithing Gump 2021-10-12

    Sometimes doing a fully custom shard with custom maps and custom everything except base game mechanics causes things to break... Like a tithing gump, or you know, other little things your players are expecting to see. Well, if you can't figure out how to fix that dang tithing gump, here's this...
  6. TheArt

    Art Art's Art set 2021-10-12

    All of my custom art packs that aren't animations are included in this pack including gump art. Enjoy There are custom gump art for clothing as well
  7. CorvaeOboro

    Art Magic Spells Icons 2021-10-01

    Magic Spells Download MagicSpells | Download ALL MODS colorized paintover on top of the classic linework . Installation / Patching extract downloaded zip open Mulpatcher > Settings > set the Gump mul path ( UO Client usually in program files ) and LOAD them Features > Autopatch select the...
  8. Voxpire

    Module Charity 1.0.0.2

    Summary: Charity is a Vita-Nex: Core Module that provides a safe and easy means for players to donate items that are accessible to everyone! Features: Full featured interface for interacting with the charity system. Simple tree-like navigation structure. Manage your charity donations. Search...
  9. golfin

    Misc VMulPatcher v0.2 alpha 0.2

    VMulPatcher v. 0.2 alpha Copyright © 2019 Mutagen alias Venushja VMulPatcher is designed for Ultima Online developers (GMs) and for gamers. It can insert images into Art, ArtLands, Gump and Textures. It can work with .mul and .uop file formats. This program uses the original UO library, which...
  10. Voxpire

    Module Global Trade 1.0.0.2

    Summary: Global Trade is a Vita-Nex: Core Module that provides a safe and easy means for players to buy and sell items on a market-place that is accessible to everyone! Features: Full featured interface for interacting with the global market. Simple tree-like navigation structure. Manage your...
  11. Voxpire

    USA Flag 1.0.0.0

    A gump that displays the USA Flag! Example Implementation: Send the gump when someone uses a special item... public override void OnDoubleClick( Mobile from ) { base.OnDoubleClick( from ); from.SendGump( new Server.Gumps.USAFlagGump( from ) ); } Enhanced Client Not Supported
  12. Modified TileData.cs to extract AnimID/GumpID from ItemID 2017-05-15

    A modified TileData.cs which extracts also AnimID from TileData.mul. I've seen quite a few people asking for a way to find a paperdoll gump for an item - with this TileData.cs you can use the added function TileData.GumpFromID(int itemID, bool female = false) to get the GumpID of an item...
  13. Talow

    Travel Book 1.5

    This is a remake of the Travel Book that Milva posted, while the idea is the same, The execution is very different. By default, the Travel Book will have the same entries (and a fixed entry) Item will be named Travel Book, but the Gump will read your shards name (from the shard list) and then...
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